Expanding your 5e Campaign with the Magic Shop Generator

By admin

Magic shop generators in Dungeons and Dragons 5e provide a convenient tool for Dungeon Masters to create unique and interesting magical items for their players. These generators offer a wide range of options and possibilities, allowing DMs to easily generate magical shops for their players to visit. The Magic Shop Generator in D&D 5e allows DMs to quickly and easily create detailed shops filled with magical items. The generator includes options for the size of the shop, the type of shopkeeper, and the rarity of items available. DMs can also specify if they want the shop to have a certain theme or specialize in a specific type of magical items. One of the key features of the Magic Shop Generator is the ability to randomly generate the inventory of the shop.


Gold available in cash

This monetary system is based on platinum pp , gold gp , electro ep , silver sp and bronze cp coins, in a decimal system, where each coin has a value of x10 to the previous one. Similarly, if the store is large, this item generator can be clicked several times and add up all the contents to reflect the wide variety of goods available.

Magic shkp generator 5e

One of the key features of the Magic Shop Generator is the ability to randomly generate the inventory of the shop. DMs can specify the level and rarity of the items available, as well as any specific items they want to include. This feature allows DMs to quickly populate a magic shop with a variety of interesting and unique items for their players to discover and purchase.

Magic shkp generator 5e

Type of shop

Gold available in cash

Goods and Articles

Location

Shop

Generate

Module description

This is the Random Shops Generator for D&D (Dungeons & Dragons 5th Edition). It can also be used for D&D 3.0 and D&D 3.5 systems as they have a very similar monetary system. Unlike the Generic Shop Simulator, this module does show the items available in the store in a list. In addition, it shows an amount of gold (Gold Piece or "gp") that the store has available to buy items from the players. It can be perfectly combined with the Shop Simulator to give even more immersion to the scenes where you interact with merchants. Both modules are compatible as they display different information. Being a specific module for the D20 game system (Dungeons & Dragons) it has articles with specific features for this game and its monetary system. This monetary system is based on platinum (pp), gold (gp), electro (ep), silver (sp) and bronze (cp) coins, (in a decimal system, where each coin has a value of x10 to the previous one). However, gold (gp) is the most widely used currency and is equivalent to approximately 30€ - 35$. The amount of items available to the vendor will depend on the Game Master. As a general rule the stores in cities and metropolises will have enough stock to satisfy the players' needs, but in villages and towns goods may be in short supply. For example: a spice store has Ginger and tobacco and sells it in packs of 1 lb. (One pound equals approximately 2 kg), the Game Master may decide to have 10 lbs. for sale, and if the player wants more, he will have to wait for replenishment or go to another urban center. Similarly, if the store is large, this item generator can be clicked several times and add up all the contents to reflect the wide variety of goods available. This random generator provides the Game Master with a tool to help improvise items or even for inspiration in the creation of the game. There are "mundane" stores (within what might be mundane for a medieval fantasy world) and a selection of magical stores (with artifacts, items of power, spell scrolls, exotic beasts, etc.). Some of the content belongs to Open Game License OGL. This content is not official D&D content, but an approximation for Game Masters based on D20 system. This is not an official Wizards.com generator, just one inspired by and compatible with this universe.

How does this module work?

Simply click on "Generate" to display a store with its available items in Stock, their prices and the amount of gold "gp" (Gold Piece) that the merchant has to buy the goods from the players they bring back from their adventures. Alternatively a location can be selected (leaving the store type to Random). In this way stores will be generated only for these locations, according to their population and economic level. Conversely, if the Game Master wishes to create a specific type of store he can use the "Stores" tab and search for the one that best suits the situation. There are different locations: Hamlet (small urban centers), Small Village (gatherers of raw materials), Village (humble population centers), Small Towns (places with good trade and transit of travelers), Towns (urban centers and cities with wealth and power) and Metropolis (large settled cities, with a lot of political, economic and social power in the area). Depending on the selection, different types of stores and items will be shown. The mundane stores available are: Apothecary, Bards' College, Blacksmith (Armorer), Hunting Shops, Goods Stores, Furrier, Tailor Shop, Jewelry Shop, Traditional Shops, Black Market, Road Food (rations), Fresh Food, Animal Seller, Aviary, Equestrian Shops (equipment and supplies for cavalry), Drink Shops, Slave Seller (slavers), Lighting Shop, Herbalist, Bookstore, Clothing Shops, Shoe Shop, Spice Shops, Docks and Shipyards, Dungeon Equipment Seller. Magical stores are: Magic Shops, Magic Scroll Shop, Temples, Exotic Beast Shop, Dinosaur Bazaar, Aquariums, Alchemy Shops, and Enchantment Shop (magical enchanted items).

Type of shop
Magic shkp generator 5e

In addition to generating the shop's inventory, the Magic Shop Generator also provides options for generating the shop's appearance and atmosphere. DMs can specify if the shop is well-lit or dimly lit, cluttered or well-organized, and even if there are any mysterious or magical features about the shop itself. These details can add depth and immersion to the shop, making it feel like a real and unique place in the game world. Overall, the Magic Shop Generator in D&D 5e is a valuable tool for DMs to create magical shops that are tailored to their game and their players. By providing options for the shop's size, shopkeeper, and inventory, DMs can quickly and easily generate interesting and unique shops for their players to visit. This tool enhances the role-playing and exploration aspects of the game, allowing players to discover and purchase magical items in a realistic and immersive way..

Reviews for "Tips and Tricks for Building Unique Magic Shops in 5e"

1. Jane - 1 star - I was really disappointed with the Magic Shop Generator 5e. The generator was extremely limited in terms of options and variety, and I found myself getting the same items over and over again. Additionally, the interface was clunky and difficult to navigate. Overall, I would not recommend this generator to anyone looking for a comprehensive and diverse selection of magical items.
2. Mark - 2 stars - I had high hopes for the Magic Shop Generator 5e, but unfortunately, it fell short of my expectations. The generated items were mostly mundane and lacked the creativity and uniqueness I was looking for. It also took quite a bit of time to get the generator to actually work, and even then, I was disappointed with the results. I would advise others to explore alternative options before settling for this generator.
3. Sarah - 2 stars - The Magic Shop Generator 5e failed to impress me. The item options were limited and lacked the excitement and enchantment that I was hoping for. Furthermore, the generator often provided unrealistic prices and quantities for the items, making it difficult to use in a serious gaming session. Overall, I believe there are much better magic shop generators available that can offer a more authentic and enjoyable experience.
4. Michael - 3 stars - While the Magic Shop Generator 5e had its merits, it ultimately left me wanting more. The options provided were decent, but lacked the depth and variety I desired. Additionally, the generator seemed to favor certain types of items, making it repetitive and predictable. I would suggest the developers work on expanding the selection and adding more unique and interesting magical items to truly enhance the user experience.

The Magic Shop Generator: A Must-Have Tool for 5e DMs

Leveling Up your 5e Campaign with the Magic Shop Generator